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Farmer

Primary Trait:

Secondary Trait:

Building:

The Farmer is the backbone of your food production. The Farmer will cultivate the crops you assign it through the Field block (a scarecrow).

Before the Farmer can start, you need to craft the Field block. Place the Field block in the plot of land you want the Farmer to work on and right-click on it to access its GUI. Here you will place the crop you want for this specific field to be cultivated. The crops the Farmer will currently cultivate are wheat, carrots, potatoes, beets, melons, pumpkins, and most crops from other mods as long as they have normal growth behavior. (Sugarcane, cactus, and bamboo are produced by the Planter.)

The Farmer will also craft seeds, carved pumpkins, hay bales, composted dirt, and coarse dirt. They will only make these items when they have been taught the recipes, receive a request for an item, and have the needed materials.

Note: The Farmer can only learn a set number of recipes based on their hut level. So:

Hut Level Recipes
1 10
2 20
3 40
4 80
5 160

The higher a Farmer’s Stamina level, the less time they will take between cycles of planting and harvesting. The higher their Athletics level, the less time they will take to plant/harvest each crop.

If changes are needed or you think there is content missing, feel free to edit this page (the button at the top right) or submit an issue for us to make edits. — MineColonies Wiki Team

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Mystical Site

Worker:

Note: The Mystical Site cannot be built until you have finished the research in the University.

The Mystical Site is a simple building to increase a colony’s overall happiness level. It has no worker, and increases colonists’ happiness just by existing.

The Undertaker will visit the Mystical Site when there are no colonists to bury. Doing so will increase their Mana skill, and as such, their chance of resurrecting a killed citizen.

Mystical Site GUI

When accessing the Mystical Site’s hut block by right-clicking on it, you will see a GUI with different options:

  • Mystical Site Level: This tells you the type of hut and the build level of the building you have selected.
  • Build Options: Lets you create a build, upgrade, reposition, or repair build order for the Mystical Site. To learn more about the building system, please visit the Builder page.
  • Inventory: Here you can access the Mystical Site’s storage, where you can store anything you like. No citizen uses it.
  • Chest icon: Click this button to see all the items in the hut’s storage (including the hut block’s inventory and any racks/chests that came with the hut). Clicking the ? button next to an item’s count will highlight the storage container it’s in.

If changes are needed or you think there is content missing, feel free to edit this page (the button at the top right) or submit an issue for us to make edits. — MineColonies Wiki Team

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Worker System

If it is raining, snowing, nighttime, or a citizen died yesterday (in-game time), your citizens will stop working!

Traits

When hiring a worker at a hut, the primary trait used in that work will be highlighted in green and the secondary trait in yellow to help you decide which citizen is the best worker for the job. The higher a worker’s level, the faster and more efficient they will be. Each trait also has a specific bonus for the job. To see these bonuses, please visit the worker pages.

These skills make up the worker’s level. The formula is (Primary Trait + Secondary Trait)/4 = Level (rounded down).

For example, if Adaptability is the primary trait and Athletics secondary, and the worker assigned has Adaptability 29 and Athletics 16, then (29+16)/4=11.25.That means that this worker’s level will be 11!

Workers’ skills/levels increase as they work. Their level is limited by the level of the worker’s home. The level of a worker’s work hut and their Intelligence skill level affect the speed that they level up.

Home Level Max Worker Level
0 1
1 5
2 10
3 15
4 20
5 100

A chart of all the jobs and their traits, from hog(#1112) on Discord:

Worker Primary Skill Secondary Skill
Archer in Training Agility Adaptability
Baker Knowledge Dexterity
Beekeeper Dexterity Adaptability
Blacksmith Strength Focus
Builder Adaptability Athletics
Carpenter Knowledge Dexterity
Chicken Farmer Adaptability Agility
Composter Stamina Athletics
Concrete Mixer Stamina Dexterity
Cook Adaptability Knowledge
Assistant Cook Adaptability Knowledge
Courier Agility Adaptability
Cowhand Athletics Stamina
Crusher Stamina Strength
Dyer Creativity Dexterity
Enchanter Mana Knowledge
Farmer Stamina Athletics
Fisher Focus Agility
Fletcher Dexterity Creativity
Florist Dexterity Agility
Forester Strength Focus
Glassblower Creativity Focus
Guard (Knight) Adaptability Stamina
Guard (Archer) Agility Adaptability
Healer Mana Knowledge
Knight in Training Adaptability Stamina
Library Student Inteligence No Secondary
Mechanic Knowledge Agility
Miner Strength Stamina
Planter Agility Dexterity
Pupil Knowledge Mana
Rabbit Herder Agility Athletics
Shepherd Focus Strength
Sifter Focus Strength
Smelter Athletics Strength
Stonemason Creativity Dexterity
Stone Smelter Athletics Desterity
Swineherd Strength Athletics
Teacher Knowledge Mana
Undertaker Strength Mana
University Researcher Knowledge Mana

Tool/Sword Levels

The type of tools/swords workers can use depends on the level of a worker’s work hut.

Work Hut Level Max Tool/Sword Level
0 Wood or Gold + 0 enchantments
1 Stone + 0 enchantments (OR wood/gold + 1 enchantment)
2 Iron + 0 enchantments (OR wood/gold + 2 enchantment OR stone + 1 enchantment)
3 Diamond + 0 enchantments (OR wood/gold + 3 enchantments OR stone + 2 enchantments OR Iron + 1 enchantment)
4 Netherite + 0 enchantments (OR wood/gold + 4 enchants OR Stone + 3 enchants OR Iron + 2 enchants OR diamond + 1 enchant)
5 All Tools + unlimited enchantments

Bow/Fishing Rod Levels

There is also a system in place for the type of bows and fishing rods workers can use. This also depends on the level of a worker’s work hut.

Work Hut Level Enchantments
0 0 enchantments
1 0 enchantments
2 1 enchantments
3 2 enchantments
4 3 enchantments
5 Unlimited enchantments

Modded fishing rods with higher durability may require a higher Work Hut level.

Guard Armor Levels

There is also a system in place for the type of armor Guards can use. This depends on the level of their Tower.

Tower Level Max Armor Damage Reduction
0 Leather
1 Gold
2 Chain
3 Iron
4 Diamond
5 All (including Plate)

Guards can use most modded armor within these rules, though they may not be able to use or benefit from special traits of that armor.

If changes are needed or you think there is content missing, feel free to edit this page (the button at the top right) or submit an issue for us to make edits. — MineColonies Wiki Team

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House

Citizens will go to the House they are assigned to at night to sleep. The House is also a way to get more citizens for your colony.

Each level of the House will house one citizen. So:

Building Level Citizens Housed
1 1
2 2
3 3
4 4
5 5

For additional citizens to spawn, you first have to have enough space in your House(s) to house your first four citizens. After you have created enough space for your initial four citizens, you have two options for your colony to grow. The first way is to have at least one House at least level 2 that houses two unrelated citizens, which will allow a child to be born in the colony when there is room. You can also make space for a new citizen, go to the Tavern, wait for a traveler to show up, and then give them the items they request to recruit them.

Note: To have over 25 citizens, you must first complete the research in the University.

House GUI

When accessing the House’s hut block by right-clicking on it, you will see a GUI with different options:

If changes are needed or you think there is content missing, feel free to edit this page (the button at the top right) or submit an issue for us to make edits. — MineColonies Wiki Team

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Recipes

Listed on this page are the current crafting recipes available in MineColonies/Structurize. This page will be updated as any craftables are added and made public.

Note: The build tool used in any of these recipes will not be consumed in the recipe. It is included to separate our recipes from possible conflicting recipes in other mods.

Non-MineColonies Items

MineColonies adds recipes for some vanilla items, namely chainmail armor.

Name Ingredients Crafted At Recipe
Chainmail Boots Iron Ingots + Iron Nuggets Blacksmith’s Hut chainmail_boots
Chainmail Chestplate Iron Ingots + Iron Nuggets Blacksmith’s Hut chainmail_chestplate
Chainmail Helmet Iron Ingots + Iron Nuggets Blacksmith’s Hut chainmail_helmet
Chainmail Leggings Iron Ingots + Iron Nuggets Blacksmith’s Hut chainmail_leggings

Items and Blocks

Notes: The ancient tome is not on here as it cannot be crafted and must be obtained as a drop.

The calipers are not on here as they cannot be crafted and can only be obtained in creative mode.

Neither of the gates are on here as they can only be crafted by the Mechanic.

None of the scrolls are on here as they cannot be crafted by the player, only by the Enchanter.

The Raider’s Bane enchant is not on here as it cannot be crafted and must be obtained by the Enchanter.

Name Ingredients Crafted At Recipe
Cactus Planks Cacti Sawmill cactus_planks
Cactus Slab Cactus Planks Sawmill cactus_slab
Cactus Stairs Cactus Planks Sawmill cactus_stairs
Cactus Door Cactus Planks Sawmill cactus_door
Cactus Trapdoor Cactus Planks Sawmill cactus_trapdoor
Cactus Fence Cactus Planks + Sticks Sawmill cactus_fence
Cactus Fence Gate Cactus Planks + Sticks Sawmill cactus_fence_gate
Compost Barrel Any Planks + Build Tool + Dirt + Iron Ingot Sawmill barrel
Horizontal Barrel Any Planks + Sticks Sawmill barrel_horizontal
Vertical Barrel Any Planks + Sticks Sawmill barrel_vertical
Build Tool Cobblestone + Sticks N/A buildingtool
Clipboard Sticks + Build Tool + Leather N/A clipboard
Composted Dirt Dirt + Compost Farm compostblock
Construction Tape White Wool + Sticks Sawmill constructiontape
Field Hay Block OR Pumpkin + Stick + Leather N/A field
Floating Carpet Any Carpet + Build Tool + String Fletcher’s Hut floatingcarpet
Multi-Piston Stone + Redstone Blocks + Build Tool + Pistons Mechanic’s Hut multipiston
Paper Wall Any Planks + Paper Sawmill paperwall
Placeholder Block Any Logs + Sticks + Iron Ingot Sawmill placeholderblock
Fluid Placeholder Any Logs + Sticks + Bucket Sawmill fluidplaceholderblock
Solid Placeholder Any Logs + Sticks + Iron Ingot Sawmill solidplaceholderblock
Postbox Any Planks + Build Tool + 3 Chests Sawmill postbox
Rallying Banner Iron Swords + Guard Towers + Yellow Banner + Bows N/A rallyingbanner
Rack Any Planks + Build Tool + Iron Nuggets Sawmill rack
Resource Scroll Stick + Build Tool + Leather N/A resourcescroll
Scan Tool Iron Ingot + Stick N/A scantool
Shingles Brick + Stick + Matching Planks Sawmill shingleclay
Shingle Slabs Brick + Stick Sawmill shingleslab
Stash Any Planks + Build Tool + Chests Sawmill stash
Supply Camp Chests N/A supplycamp
Supply Ship Any Boats N/A supplyship
Timber Framed Blocks Primary Plank + Secondary Plank + Build Tool Sawmill timberframeplain
Waypoint Any Planks + Build Tool N/A waypoint

Hut Blocks

Notes
The Town Hall is listed here, but you can only craft it after placing the Supply Ship/Camp. The Barracks Tower is not listed here because it cannot be crafted. You must craft and place the Barracks instead.

Name Ingredients Recipe
Apiary Any Planks + Build Tool + Beehive apiary
Archery Any Planks + Build Tool + 3 Bows archery
Bakery Any Planks + Build Tool + Wheat baker
Barracks Any Planks + Build Tool + Iron Block barracks
Blacksmith’s Hut Any Planks + Build Tool + 3 Iron Ingots blacksmith
Builder’s Hut Any Planks + Build Tool + Any Wooden Door builder
Chicken Farmer’s Hut Any Planks + Build Tool + Egg chickenfarmer
Combat Academy Any Planks + Build Tool + 3 Iron Swords combatacademy
Composter’s Hut Any Planks + Build Tool + Barrel composter
Concrete Mixer’s Hut Any Planks + Build Tool + White Concrete Powder concretemixer
Cowhand’s Hut Any Planks + Build Tool + Raw Beef cowhand
Crusher’s Hut Any Planks + Build Tool + 2 Cobblestone + 1 Iron Ingot crusher
Courier’s Hut Any Planks + Build Tool + Leather Boots courier
Dyer’s Hut Any Planks + Build Tool + Any Dye dyer
Enchanter’s Tower Any Planks + Build Tool + Enchanting Table enchanter
Farm Any Planks + Build Tool + Wooden Hoe farm
Fisher’s Hut Any Planks + Build Tool + Fishing Rod fisher
Fletcher’s Hut Any Planks + Build Tool + String fletcher
Flower Shop Any Planks + Build Tool + Poppy flowershop
Glassblower’s Hut Any Planks + Build Tool + Glass Block glassblower
Graveyard Stone + Build Tool + Bone graveyard
Guard Tower Any Planks + Build Tool + Bow guardtower
Hospital Any Planks + Build Tool + Carrot hospital
House Any Planks + Build Tool + Torch house
Library Any Planks + Build Tool + Bookshelf library
Forester’s Hut Any Planks + Build Tool + Wooden Axe forester
Mechanic’s Hut Any Planks + Build Tool + Redstone Block mechanic
Mine Any Planks + Build Tool + Wooden Pickaxe mine
Mystical Site Any Planks + Build Tool + Diamond mysticalsite
Plantation Any Planks + Build Tool + Cactus plantation
Rabbit Hutch Any Planks + Build Tool + Raw Rabbit rabbithutch
Restaurant Any Planks + Build Tool + Apple restaurant
Sawmill Any Planks + Build Tool + Wooden Axe sawmill
School Any Planks + Build Tool + 2 Feathers school
Shepherd’s Hut Any Planks + Build Tool + Shears shepherd
Sifter’s Hut Any Planks + Build Tool + 3 String sifter
Smeltery Any Planks + Build Tool + Iron Ingot smeltery
Stonemason’s Hut Any Planks + Build Tool + 3 Stone Bricks stonemason
Stone Smeltery Any Planks + Build Tool + 1 Furnace + 2 Stone Bricks stonesmeltery
Swineherd’s Hut Any Planks + Build Tool + Raw Porkchop swineherd
Tavern Any Planks + Build Tool + Decorative Barrel tavern
Town Hall Any Planks + 2 Build Tools townhall
University Any Planks + Build Tool + Books university
Warehouse Any Planks + Build Tool + Chest warehouse

If changes are needed or you think there is content missing, feel free to edit this page (the button at the top right) or submit an issue for us to make edits. — MineColonies Wiki Team

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